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Santa Monica Studio Is Hiring
Our Lead UX Designer Mila Pavlin shares a post mortem examining our improvements in accessibility, what could have been better, and changes that could be made to improve accessible and inclusive design as a studio and industry
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Jenni (The Guardian Queen) 18 May 19
"What could have been better" Here's a good list: >The camera >Good god the camera >Who thought that was a good idea >I can't even watch gameplay footage without getting sick to my stomach >Even DmC: Devil May Cry got it better
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Santa Monica Studio Is Hiring 18 May 19
We took a bold risk on the camera. We feel very good about that choice. We will certainly do all that we can to improve. Throw some feedback our way anytime.
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shroud's chair 18 May 19
I like how the PS4 also supports button remapping for the controller itself in system settings
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๐ŸŒ Xeira_games ๐ŸŒ #BLM #TwitchLDN #LDNTurns3 18 May 19
What will be better * you can't release a game like that and not make another one ๐Ÿ‘€๐Ÿคจ
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B.B. Alston 18 May 19
Nothing could have done better. Was a perfect game. The end lol.
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Ian Hamilton 18 May 19
You should check out the presentation, male sure you turn speaker notes on
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hemendra mudiraj 18 May 19
Perfect game
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Athena Goddess of Wisdom 18 May 19
How old was kratos daughter when she was alive?
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Michael Jones 18 May 19
You cant improve perfection
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Mdk.. 18 May 19
There is nothing like perfection in anything only improvements cus nothing is ever perfect rather it starts from somewhere and improve from time to time.
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