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@SarahJaneAvory | |||||
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#C64 #SoulForce update: well, here's a WIP video of stage 4 as it currently looks... played on Easy difficulty level (needs adjustment). BTW, the music needs redoing, but that's on my to-do list once all the stages have been finalised.🙂 pic.twitter.com/8fEPSSA0VR
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TechRyze
@TechRyze
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24. sij |
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Absolutely AWESOME, Sarah.
I may well ask you for some advice on how you learned some of your programming techniques.
What have you been reading over the years? Do you learn by trial / error / experimentation, or do you have some great resource somewhere to trade tricks etc?
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Sarah Jane Avory
@SarahJaneAvory
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24. sij |
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Well... I have almost 40 years of game programming experience, so I've picked up a lot of information over the years.🙂
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mutterminder
@bareeves
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23. sij |
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This is looking better all the time. I hope we'll be able to get it on cartridge.
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Sarah Jane Avory
@SarahJaneAvory
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23. sij |
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Yes, there will be a 512k cartridge version.🙂
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Tim Chase
@gumnos
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22. sij |
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This is great! Love the bubbles and the ship dropping depth-charges.
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Will Stephenson
@wstephenson
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23. sij |
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Could the depth charges explode (AoE) at the depth the player was at when launched?
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Morden ㊙
@M0RD3N
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23. sij |
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This is officially the best looking shoot 'em up on the C64. That water parallax! So many cool ideas! I want it!
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Morden ㊙
@M0RD3N
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23. sij |
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Games made by teams of people looked, sounded and probably played much worse than this. How are you doing this all on your own? Did you sell your soul to the Dark Lord? Haha. I'm beyond amazed.
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Amigo Amiga
@rexthedogge
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22. sij |
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The scrolling is really impressive, it's coming along nicely 😀
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Solyant
@Solyant1
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22. sij |
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Super nice parallaxe scrolling!
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