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petermolydeux
Imagine a super violent action game where you have to adjust the camera and environment to make sure that you (the player) can not see any violence on screen
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Johnny Houston 9. kol
Odgovor korisniku/ci @PeterMolydeux
Ok that would be an interesting puzzle game though
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Shin Megami Taiku 9. kol
Odgovor korisniku/ci @PeterMolydeux
Yahtzee made the opposite of that.
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Matt 9. kol
Odgovor korisniku/ci @PeterMolydeux
You can also wear glasses with various colored lenses that filter out the violence in front of you. Red lenses make it so you won’t see blood, etc.
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Piotr 9. kol
Odgovor korisniku/ci @PeterMolydeux
what about violence on microscopic level?
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Dave at Heroic Replicas 9. kol
Odgovor korisniku/ci @PeterMolydeux
What if I just squint?
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Giacomo Sorbi 9. kol
Odgovor korisniku/ci @PeterMolydeux
DLC: pointless shaky cam that seems to dominate most recent action movies.
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ロイド in イギリス🇬🇧 9. kol
Odgovor korisniku/ci @PeterMolydeux
It would be like living in america
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Stan, the (E)[!].32x 9. kol
Odgovor korisniku/ci @PeterMolydeux
Sounds like hyperbolization of my "extreme violence perception hurts" concept. Bonus: this can include blindness so you don't have to visualize it.
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nate rivard 9. kol
Odgovor korisniku/ci @PeterMolydeux
Oh so a “public place in the USA” simulator.
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