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Justin 23 Jun 16
Replying to @NoelFB @MattThorson
O_O when will I be able to play this
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アンニャ Anna 23 Jun 16
Replying to @NoelFB @MattThorson
That lighting is ~gorgeous~ holy crap
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Nico M. 23 Jun 16
Replying to @NoelFB @MattThorson
it's almost as pretty as you now noel.
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William Chyr 23 Jun 16
Replying to @NoelFB @MattThorson
Is that a shader effect with the rectangle thing? It looks fantastic by the way.
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Noel Berry 23 Jun 16
still got a lot to do but it's been coming along pretty quickly lately! (Matt has been coding a tooon)
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Noel Berry 23 Jun 16
Replying to @nyaraka @MattThorson
haha thanks!! :) I love messing with that kinda stuff
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Noel Berry 23 Jun 16
Replying to @nico_m__ @MattThorson
aw jeez ;)
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Noel Berry 23 Jun 16
Yeah it's a Displacement shader (clamped to be within the bounds of the rectangle)
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Nico M. 23 Jun 16
Replying to @NoelFB @MattThorson
next time I'm in van (rarely) I'd like to see if we could do an actual meetup, last time didn't really count :)
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Noel Berry 23 Jun 16
Replying to @MattThorson
complete rebuild, now in C#. We wanted space for more levels!
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Noel Berry 23 Jun 16
Replying to @nico_m__
Yeah that'd be cool! Feel free to hit us up
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Synthetic Pixel 23 Jun 16
Replying to @NoelFB @MattThorson
thats some awesome looking art.
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Noel Berry 23 Jun 16
Replying to @SyntheticPixel
thanks! :)
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Noel Berry 23 Jun 16
Replying to @MattThorson
ahh awesome! yeah we tried our best to keep the code fairly organized so hopefully it's useful
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👍 23 Jun 16
Replying to @NoelFB @MattThorson
oh oh nice! Making a revamped pico8 version?
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Impbox 23 Jun 16
Replying to @NoelFB @MattThorson
awww yeah \o/ can't wait! the snow is blowing the wrong way!
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Jesse Chounard 24 Jun 16
Replying to @NoelFB @MattThorson
Looks slick! What are you guys using for a level editor?
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Noel Berry 24 Jun 16
Replying to @bengrue @MattThorson
pretty great imo, but I'm biased!
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Noel Berry 24 Jun 16
Replying to @Chounard @MattThorson
We're making a new version of Ogmo Editor
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