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Nick Carver
Concept Artist and indie developer. Working on Enquiries: nick(at)
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Nick Carver retweeted
Varguy Jun 26
Mushroom forest.
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Nick Carver retweeted
Night Call 🚕 19h
We are really happy to share the good news with you all. Night Call has a release date! July 17th! Save the date, because the game is honking its way to your computer.
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Nick Carver retweeted
The Hoarse Whisperer Jun 24
A year ago, we were shocked kids were being taken from their parents. We are no longer shocked by that. Today, we are shocked by how these kids are being treated. A year from now we won’t be. This is how societies slide toward atrocities and genocides. Shock. Adjust. Shock.
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Nick Carver Jun 25
Replying to @drdoak @EpicGames
I still have my t-shirt somewhere!
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Nick Carver retweeted
David Doak Jun 25
And here's the 4 teaser art that sent us a heavy handed threatening legal letter about.
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Nick Carver Jun 25
Replying to @drdoak @EpicGames
XD I remember designing this!
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Nick Carver Jun 25
Replying to @tuxedolabs
Your updates are my favourite thing on Twitter right now!
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Nick Carver retweeted
Dennis Gustafsson Jun 25
What happens when you combine the fluid dynamics from Sprinkle with stochastic transparency? This!
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Nick Carver Jun 24
Replying to @fightpunch
You’re first in line for next year!
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Nick Carver retweeted
George Takei Jun 22
When we were put into internment camps, no one stood up to say it was wrong. We felt alone. Abandoned. Forgotten. That was perhaps the hardest part of our imprisonment. Don’t let today’s migrant children suffer that. Stand up for them. Call your Representative: (202) 224-3121
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Nick Carver retweeted
Yuri Stern | SIGNALIS Jun 22
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Nick Carver retweeted
Toby Dixon Jun 22
Doing some heavyweight weed whacking 🍀🚜🍀
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Nick Carver retweeted
Klemen Jun 22
Implemented basic movement logic for this fella 🖤
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Nick Carver Jun 21
Replying to @calvinballer72
Perfect reference!
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Nick Carver Jun 21
Replying to @lockwood_ted
We are on the same page with this idea for sure.
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Nick Carver Jun 20
I just wrote my greatest ever one line game pitch: DON’T LET THEM KNOW YOU’RE HIGH is a third-person adventure game where you must remain calm and collected even though you are incredibly high.
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Nick Carver Jun 20
So cool!
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Nick Carver retweeted
shaun mooney Jun 20
Little collaberation with I did the design, he did the awsome animation, enjoy!
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Nick Carver retweeted
Josh Naylor Jun 20
It's been a fun few days trying all of the different One apps and developer examples. This one, Drive, part of MagicKit examples show how to do meshing, 6dof control, input and lighting onto the physical world. You can get full source from
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Nick Carver retweeted
Raj Brueggemann Jun 19
Advanced bath bombs, only for hardcore bathers.
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