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Jon Moffat
Co-founder , designer of Horrible Hex. Brewer, husband, thricefather, engineer, novelist, technocrat, uncool
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Jon Moffat 37m
Replying to @gamesandbourbon
Fine, but only because you said so
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Jon Moffat 1h
Quick before-bed project: apricot mead
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Jon Moffat 7h
Replying to @JVDesignsGames
I don't play very many. 1. Rebellion 2. Patchwork 3. Circle the Wagons 4. Clash of Steel 5. Burned (my prototype, but I do enjoy it)
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Jon Moffat 8h
I think this is a big reason why few games do "failing as little as possible". I would, however, be fascinated to see it done more!
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Jon Moffat 8h
Replying to @BoardAlas
Not bragging at all. Besides, my new perfume package includes every Chanel
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Jon Moffat 8h
Replying to @CraigLaValle
I believe it, but I would think they're few and far between, and would take more than one play to deduce. The last time I was in a game where someone declared it mathematically broken, it was Empires. "Broken" actually meant, he couldn't figure how to outnegotiate me.
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Jon Moffat 10h
Replying to @JVDesignsGames
Same here. I loathe Ticket to Ride but can fathom why people like it. Terra Mystica and Food Chain Magnate are clever and deep, just not for me. The Mind, Root, Boss Monster... don't understand at all... but that's just my opinion
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Jon Moffat 10h
Hmmmm, yep will have to be a dynamic autocorrect
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Jon Moffat 14h
Replying to @peterchayward
That last one is huge. I look at it almost mathematically: Is the fun of using this ability less or greater than the negative fun my opponent has as a result. Example: "spending my resources to make you lose a turn" almost never passes that test
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Jon Moffat Apr 22
Replying to @AntoineLGames
Very fair. There's a long list of games I find clever but hate playing
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Jon Moffat Apr 22
Replying to @AntoineLGames
Certainly no game is perfect, it just feels arrogant to me (and I am absolutely guilty of it at times) to declare a game "broken" after one bad play. Maybe the devs do know about a possible 6-round game. If the players had fun, maybe the devs thought it's a feature not a bug?
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Jon Moffat Apr 22
A reaction at Unpub 9 that still makes me laugh: people I know from Twitter saying, "oh, you look just like your profile picture!" Yeah... I guess I do?
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Jon Moffat Apr 22
I'm no expert, but isn't the normal solution to "cathing them all" the judicious application of Poke balls?
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Jon Moffat Apr 22
Replying to @beardedrogue
Ha, it is
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Jon Moffat Apr 22
Replying to @cardgamedesign1
Often, yes. Playtesters can be great at breaking things and providing viewpoints, but they rarely givenyou good solutions to those issues. That's what takes time
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Jon Moffat Apr 22
Replying to @CrimsynSeraph
Yep, my favorite part of being a designer/developer is being constantly outsmarted by people who have never played the game
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Jon Moffat Apr 22
Some common typos I have seen that auto-correct doesn't seem to pick up on: "this game is bad" should be spelled "I don't like this game", "there's only one strategy" -> "I have played only once", "don't see why it's so popular" -> "I don't like this game"
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Jon Moffat Apr 21
Replying to @LizzyMcGrevy
I like every word you just used
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Jon Moffat Apr 21
Replying to @AntoineLGames
Ooh, that could wor... wait a minute! I see what you did there!
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Jon Moffat Apr 21
Ahhhh, the blessings of Grandfather Nurgle have left me at last, I can breathe again! But my poor wife...
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