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GamesIndustry
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GamesIndustry 17m
As noted by , this is not a new system but an update to one introduced in 2007 to ensure all games firms are compliant. The article has been amended accordingly.
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GamesIndustry 28m
Gayming Magazine launching LGBTQ games awards next year
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GamesIndustry 56m
Meanwhile, Animal Crossing: New Horizons is just 5 weeks away from eclipsing its predecessor in the UK (boxed sales)
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GamesIndustry 1h
Tommy François has left Ubisoft following an investigation into harassment and abuse
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GamesIndustry 1h
China introducing real-name verification for video games in September
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GamesIndustry 2h
"The absence of E3 in 2020, far from proving that we don't need the show, has actually done the opposite"
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GamesIndustry 2h
Netflix making a Beyond Good & Evil movie
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GamesIndustry 2h
If you missed last week's State of Games event, you can rewatch the whole thing -- featuring fantastic data from GSD, Newzoo, Niko Partners, GameTrack and more -- right here
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GamesIndustry 3h
News-in-Brief: FM21 will arrive this year, but Sports Interactive expects remote development continue until well into next year
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GamesIndustry 3h
Microsoft says "Halo is for everyone" as it confirms reinvention of the iconic Xbox exclusive IP
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GamesIndustry 3h
"Trying out a new look"
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GamesIndustry Jul 31
Microsoft's full-year gaming revenues nearly flat for fiscal 2020
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GamesIndustry Jul 31
The Outer Worlds wins GLAAD Media Award for Outstanding Video Game
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GamesIndustry Jul 31
News in brief: Grounded has reached over one million players in 48 hours
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GamesIndustry Jul 31
. executive director Renee Gittins discussed community management tools for virtual reality, and how to fight toxicity, during a Ludicious X talk:
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GamesIndustry Jul 31
"Strong enough public opprobrium could force a proper discussion about what the right number is, but that's a negotiation in which the entire industry will have to be willing to engage in good faith"
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GamesIndustry Jul 31
Top grossing mobile game in Malaysia generated more than $20m last year
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GamesIndustry Jul 31
"Virtual reality allows for immersion, depth of interaction, and feelings that we've never seen before in interactive technologies. The fact that everything is so immersive means that potential abuses can be so much more impactful," said Renee Gittins.
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GamesIndustry Jul 31
Despite defeat, says attempt to block military recruitment via Twitch was a "really solid start for this being the first time this issue has been before Congress"
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GamesIndustry Jul 31
In 2018, research group The Extended Mind surveyed regular VR users, and found that 36% of men and 49% of women among the respondents had experienced sexual harassment in VR. Renee Gittins talks tools and techniques to help cultivate positive communities
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