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Liam Robertson
Hearing more positive things about Star Fox Zero as time goes on. Everyone seems to be pretty against the controls though.
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The Great Kanozu 26 Mar 16
Replying to @Doctor_Cupcakes
if the controls are bad, what positive things they could say ? I expected nothing about the graphics, and story is...there
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Sam 26 Mar 16
Replying to @Doctor_Cupcakes
I'm hoping for some kind of surprise story-wise to keep in from being a complete rehash of 64
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Anthony Dickens 26 Mar 16
Replying to @Doctor_Cupcakes
people I know are saying once you get the hang of it then it's great. I hoping that's the same for the majority.
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Nosh 26 Mar 16
Replying to @Doctor_Cupcakes
@Smug_Porky i'll be okay with this as long as the gameplay turns out great. the gameplay is what makes star fox great imo
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Nosh 26 Mar 16
Replying to @Doctor_Cupcakes
@Smug_Porky from the looks of it though, it looks like a direct sequel to 64 going off by some boss dialogs?
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Tony Conrad 26 Mar 16
Replying to @Doctor_Cupcakes
it's going to be great. The controls will have the same kind of surprise splatoon did. Once you play it, it just works.
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allan paxton 26 Mar 16
Replying to @Doctor_Cupcakes
they not alleging a "classic" control option?
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Sam 26 Mar 16
yeah I honestly think the gamepad controls look like a lot of fun! I think rehash was the wrong word to use
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Sam 26 Mar 16
I was thinking it'll be more "it's SF64 but what if it happened like THIS" and there'd be changes here and there
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VeinZ 26 Mar 16
Replying to @Doctor_Cupcakes
well if they really do grow on you over time, then I guess that's good!
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Slippy Toad 26 Mar 16
Replying to @Doctor_Cupcakes
@Smug_Porky Daddy Miyamoto already said in one of those YouTube interviews that they altered the story and added portals.
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