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Tom Langan
Father, husband, gamer, history nerd. Product Manager @ Oculus
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Tom Langan Nov 7
While watching tonight, my 5yo mixed-race daughter broke silence in the room by applauding. My tears started. Later, I asked her why she clapped. She said: "because Kamala never gives up" and "One day I want to be like that and become Vice President too". 💪😭
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Tom Langan Oct 30
Wars and Trek are on fire right now
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Tom Langan Oct 23
Isn’t it time for Talladega Nights on to acknowledge Will Ferrel’s apex mountain?
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Tom Langan Oct 22
TCP gradually phasing out? Sometimes I am staggered by my own lack of imagination that it didn't occur to me that this would one day happen. So cool!
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Tom Langan retweeted
Gabe Oct 14
Don't take this from me.
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Tom Langan retweeted
POPULATION: ONE Sep 30
We're still adding playtesters this week! If you really want to join but haven't got a DM from us yet, comment here or message me! Last chance to join our playtests before our launch 🍌
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Tom Langan Sep 28
Great video on how is starting to change how people work.
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Tom Langan Sep 26
Replying to @climaxximus
I was once like you, then I discovered this pen
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Tom Langan Sep 21
Many people will view this thru the lens of console exclusives, but the deal brings so much great IP to Game Pass (and diff from most other Xbox Studios) and heavily modded games that align with Cloud. Nice move, congrats !
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Tom Langan Sep 17
Replying to @vascoptorres
Got it. No plans for early access as of now. Targeting the first half of next year for launch.
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Tom Langan Sep 17
Keen to hear what you and others try on Quest 2, what you run into, and what you'd like to see. Feedback fuels our roadmap.
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Tom Langan Sep 17
The idea of coding within a VR workspace is so compelling. I love this demo. I hope that the trends toward higher resolution displays + dev tools that run on the web + infinite office innovations will make this a practical reality sooner than one might have thought.
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Tom Langan Sep 17
Devs designing for Quest 2 will still need to target a standalone perf envelope, but will have more CPU/GPU/RAM. That said, Quest 2 + Oculus Link is also going to provide an amazing experience for PC VR content - will be the highest resolution Oculus headset for PC ever.
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Tom Langan Sep 17
Replying to @ascend_vr
MRC is supported on Quest, Quest 2, and PCVR. There are two aspects to MRC support: 1/ Developer adds support to their app () 2/ Any creator can use the MRC tool to produce video ()
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Tom Langan Sep 17
By the way, what are you most excited to do on the web in VR/XR?
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Tom Langan Sep 17
Thanks for the links. We are also investing a lot in our Browser platform, including industry standards like WebXR. Here are some highlights from 's talk yesterday:
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Tom Langan Sep 17
Replying to @hallarazad
More info here about new Oculus promotion and monetization options, including the new Quest distribution channel:
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Tom Langan Sep 17
Replying to @hallarazad
The new Quest distribution channel will support both paid and free apps. Customers will be able to purchase via the Oculus product page.
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Tom Langan Sep 17
Replying to @weg257
People using your Quest/Quest 2 app will be able to sign up for a subscription that your app provides. It's a new option for monetizing Oculus apps.
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Tom Langan Sep 17
Replying to @mattlehrer
My kids (8 and 5) are bouncing off the walls from being unable to play outside
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