Twitter | Search | |
ℳikhail Klimentov 13 Nov 15
Replying to @BenjaminCousins
could this be a factor of an underdeveloped mobile game-centric press?
Reply Retweet Like
Ben Cousins 13 Nov 15
Replying to @LeaderGrev
. in the sense that they aren’t writing for the correct audience? Nah, I don’t think these consumers want/need to read abut games
Reply Retweet Like
ℳikhail Klimentov 13 Nov 15
Replying to @BenjaminCousins
More in the sense that there doesn't seem to be a big media outlet for mobile game readers (presuming they need/want one)
Reply Retweet Like
Ben Cousins 13 Nov 15
Replying to @LeaderGrev
well a big outlet needs to start small and grow as it finds demand. Hasn’t happened at all...
Reply Retweet Like
Chris 13 Nov 15
Replying to @BenjaminCousins
strange America didn’t respond top of charts. Seems like it would be #1
Reply Retweet Like
Ben Cousins 13 Nov 15
Replying to @AdventureMtn
my experience says focus on charts is just not the case anymore. Otherwise featured games would stay at the top forever
Reply Retweet Like
Frank Condello 13 Nov 15
Yup. I had a top 10 game last year. Dropped steadily as features ended. Out of the top 100 in a week.
Reply Retweet Like
Chris 13 Nov 15
Survey is "How Learn about New Games." Would make sense you would drop after a feature. New features next week
Reply Retweet Like
#HireAnna🌹 13 Nov 15
Replying to @BenjaminCousins
Ben, could you tell me where this is from? I want to properly cite a source for when it invariably gets talked about.
Reply Retweet Like
Ben Cousins 13 Nov 15
Replying to @AnnaTarkov
it’s from the research firm EEDAR
Reply Retweet Like
#HireAnna🌹 13 Nov 15
Replying to @BenjaminCousins
Reply Retweet Like
Frank Condello 13 Nov 15
Yeah that's the whole point - if people were using the charts it wouldn't have dropped so quick ;)
Reply Retweet Like